Making logos

Rule on hipster cafe logos:
Colour: Black
Font: Orator
Plus, have a cross somewhere in the design encased in a circle so it looks like a a billion other hipster cafe logos with crosses somewhere in the design. Encased in a circle.

Heroes of Might and Magic 2

Okaaaaayyy... I finally got HoMM2 working on my computer. NO. WAY.
All those memories. All those sleepless nights waking up at 2am to sneakily play this beast on my dad's Win 95 com. So many memories! Heroes 2 is my very first real experience in playing a proper computer game. Even first-er than Red Alert Command & Conquer (of which I'm still trying my hardest to find a version that will install well on Windows 7)  And, oh man. Words cannot describe the intense nostalgia this game brings me. What year did it come out? 1996? That's when my age was still a single digit!
Look at the world map screen. Look to the right menu bar. They used a FLOPPY DISK to indicate the save button. A. FLOPPY. DISK.


Wizard in da house!
 Back in those days, I'd play as the Sorceress class every single time. What a fool I was. But the Sorceresses' get up looked so cool, hey. Style over substance.

Hero stats with only 5 army slots. Man, they were stingy with the slots.
But the best thing about Heroes 2 was the music. Hands down better than Heroes 3. This is 1996 remember, but it won't sound out of place in a Lord of the Rings movie. That's how epic it was.

Houston, we have a problem

I recently downloaded some survival horror games, Dead Space and Amnesia. I played Amnesia first as I heard fantastic reviews on this indie game production-and man, even the trailer scared the crap outta me. Sadly, it was in 1st-person camera; which I know gives a more personal, claustrophobic feel to the game. Unfortunately, yours truly is allergic to 1st-person camera and puked after playing for 30 mins. (Granted, I got through 30 hrs of Skyrim gameplay on 1st-person; but strolling along idyllic nordic scenery is a different ballgame from creeping around a monster-infested, god forsaken castle with only a LANTERN for protection)
I am currently waiting for my guts to regenerate before I go back to play that sanity-sucking thing.

Speaking of monster-infested, Dead Space is the epitome of that.
And it's 3rd-person, so I can actually play it meaningfully without a bucket. Although I may need to sit on a toilet while playing because the scares, oh the scares.
Look at this:

Nope.

When that thing crashed through the elevator I was riding, I literally exited the game and breathed very loudly at my computer screen.
And the music. Oh, did I say music? I mean sudden violin shrieks accompanied by eerie metallic scraping noises that could either be the rickety ship acting up... ... or a monster waiting to burst out from the vents and chomp on your intestines like a fat kid loves candy.

So while Amnesia is a foreboding game that winds up tension by an ominous atmosphere, Dead Space is jump-scares galore and gore aplenty. Compared to Resi 4, the last 3rd-person horror game I played - Dead Space is a ton scarier and far more claustrophobic. I do miss playing tetris with the inventory though.

See this survivor crying for help? Well, you won't have time to make friends. Dead Space is one lonely game.

I miss design interns



For the past books in the series we've always had trusty sai kang warriors to draw the neighbourhood maps for us. Now, they are no more.
Now, I take up my pen and do the sai kang myself.
Now I know their pain.
Satisfying pain. But pain nonetheless.

Listenin' Blissnin'

 

So I will call upon Your name
And keep my eyes above the waves
When oceans rise
My soul will rest in Your embrace

crap weather

The days are hot as soup and my skin has melted into the bedding. I'll need to scrape myself off the pillow in the morning to get to work, leaving bits of lydia here and there like confetti.

Cry me a river

Oh Apple, Apple, Apple. Why art thou iMovie so utterly intolerable?
I don't understand, it's a really decent amateur video editing software with a super-easy interface (much like most Apple software)then why in the world did you remove the SAVE option? Look at this. Look at it!



Where's the SAVE button? Did it take a holiday from the dropdown menu? I know you guys are all about "less-is-more" and proved that by removing the disk drive from the newest just-as-expensive iMacs; but this is getting ridiculous. Apparently, iMovie doesn't have the SAVE function because it autosaves any project edits on the fly—which is all good if the autosave actually works. Which it does92% of the time. Saying the autosave works 92% of the time is as reassuring as a skydiving instructor informing her student just before the jump that his parachute is in 92% working condition.
I woke up this morning to find out that a video project I've been working on had its changes reverted to the old file 2 weeks ago. TimeMachine didn't help. There wasn't ANY traces of the recent edits I made (and substantial edits were they). iMovie simply saves over the file again and again so there is only one instance of the project anywhere. Apparently, many people have also suffered from the iMovie not saving their changes and Apple hasn't done much about it. No plugins, no updates, nothing. Can you believe if Microsoft pulled that move on MS Word—universities will implode as everybody loses their thesis papers. Apple, if you're gonna remove the SAVE button—the Autosave better work 100% of the time.

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